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Puzzle-hunting your way through local history
Do you love to:
- Play games
- Solve puzzles
- Decipher codes
- Follow maps
- Hunt for treasure
- Learn about local history
- Extra credit for History Class
- Scout troops
- Family fun day
- Team-building/Group Dynamics
- And anyone who wants to have a blast!
Meet Horace: The Original Game, redux.
Our first-ever History Hunt game was one of several events we sponsored to commemorate Horace Greeley’s 200th birthday. At the time, the game ran for only one month. We are happy (and proud!) to redesign this fantastic puzzle hunt so that players can participate on an on-going basis.
Players are led though the life and times of Horace Greeley, starting at the Historical Society (Greeley’s very own summer home) and quickly jumping out “to the field.” Be prepared to walk in and around town, follow maps, solve puzzles, and search for caches.
The game consists of nine stages and must be played sequentially; after finding and entering the correct answer, the player will only then be allowed to proceed to the next stage. The game can be completed in an afternoon (but doesn’t have to be) and is not car-dependent.
“Meet Horace” is perfect for multi-generational families to play together, although it is certainly appropriate and fun for kids age 13 and up to play by themselves (or in teams!).
We think you’ll have a great time playing!
Trails and Tribulations
This five-stage geocaching game is designed to take you out and about on many trails in New Castle – to places that you may not even know exist. Lest you think the game is JUST looking for containers, rest assured that you will be puzzle solving, treasure hunting, exploring, and hiking, all with a dose of local history thrown in for good measure (of course!).
Families of all ages love this game. You do need a car, and probably a few afternoons to complete the game.
The Kipp Trip
This hunt leads players through the history of the Kipps, one of New Castle’s oldest and most prolific founding families, and their journey from the Netherlands to New Amsterdam to New Castle. Many themes in U.S. and local history are explored, including immigration, land development, religion, revolution, and industry.
Players learn about the Kipps while unravelling all sorts of riddles, completing mazes, breaking codes, solving word searches, and more (you will geocache!). Be prepared to search for clues and answers online, in the Historical Society museum, and out-and-about in the town. You will even have to use the society archives to find what you need!
The game consists of ten stages and must be played sequentially. We encourage children age 13 and older to tackle the game either singly or in teams, although a car is required for a couple of the game stages.